That was interesting.
My aim was to generate given number of levels with random number of child rows per each level in a properly linked hierarchical structure. Once this structure is ready it is easy to add extra info into it like file and folder names.
So, I wanted to generate a classic table for storing a tree:
ID int NOT NULL
ParentID int NULL
Lvl int NOT NULL
Since we are dealing with recursion, recursive CTE seems a natural choice.
I will need a table of numbers. Numbers in the table should start from 1. There should be at least 20 numbers in the table: MAX(LvlMax)
.
CREATE TABLE [dbo].[Numbers](
[Number] [int] NOT NULL,
CONSTRAINT [PK_Numbers] PRIMARY KEY CLUSTERED
(
[Number] ASC
));
INSERT INTO Numbers(Number)
SELECT TOP(1000)
ROW_NUMBER() OVER(ORDER BY S.object_id) AS Number
FROM
sys.all_objects AS S
ORDER BY Number;
Parameters for data generation should be stored in a table:
DECLARE @Intervals TABLE (Lvl int, LvlMin int, LvlMax int);
INSERT INTO @Intervals (Lvl, LvlMin, LvlMax) VALUES
(1, 5, 20),
(2, 1, 10),
(3, 1, 5);
Note, that the query is pretty flexible and all parameters are separated into one place. You can add more levels if needed, just add an extra row of parameters.
To make such dynamic generation possible I had to remember the random number of rows for the next level, so I have an extra column ChildRowCount
.
Generating unique IDs
is also somewhat tricky. I hard-coded the limit of 100 child rows per 1 parent row to guarantee that IDs
don't repeat. This is what that POWER(100, CTE.Lvl)
is about. As a result there are large gaps in IDs
. That number could be a MAX(LvlMax)
, but I put constant 100 in the query for simplicity. The number of levels is not hard-coded, but is determined by @Intervals
.
This formula
CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5
generates a random floating point number in the range [0..1)
, which is then scaled to the required interval.
The query logic is simple. It is recursive. First step generates a set of rows of the first level. Number of rows is determined by random number in TOP
. Also, for each row there is a separate random number of child rows stored in ChildRowCount
.
Recursive part uses CROSS APPLY
to generate given number of child rows per each parent row. I had to use WHERE Numbers.Number <= CTE.ChildRowCount
instead of TOP(CTE.ChildRowCount)
, because TOP
is not allowed in recursive part of CTE. Didn't know about this limitation of SQL Server before.
WHERE CTE.ChildRowCount IS NOT NULL
stops the recursion.
SQL Fiddle
WITH
CTE
AS
(
SELECT
TOP(CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = 1)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 1)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 1)
AS int))
Numbers.Number AS ID
,NULL AS ParentID
,1 AS Lvl
,CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = 2)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 2)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 2)
AS int) AS ChildRowCount
FROM Numbers
ORDER BY Numbers.Number
UNION ALL
SELECT
CA.Number + CTE.ID * POWER(100, CTE.Lvl) AS ID
,CTE.ID AS ParentID
,CTE.Lvl + 1 AS Lvl
,CA.ChildRowCount
FROM
CTE
CROSS APPLY
(
SELECT
Numbers.Number
,CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
AS int) AS ChildRowCount
FROM Numbers
WHERE Numbers.Number <= CTE.ChildRowCount
) AS CA
WHERE
CTE.ChildRowCount IS NOT NULL
)
SELECT *
FROM CTE
ORDER BY Lvl, ParentID, ID;
Result (there can be up to 20 + 20*10 + 200*5 = 1220 rows if you are lucky)
+---------+----------+-----+-------------------+
| ID | ParentID | Lvl | ChildRowCount |
+---------+----------+-----+-------------------+
| 1 | NULL | 1 | 3 |
| 2 | NULL | 1 | 1 |
| 3 | NULL | 1 | 6 |
| 4 | NULL | 1 | 5 |
| 5 | NULL | 1 | 3 |
| 6 | NULL | 1 | 7 |
| 7 | NULL | 1 | 1 |
| 8 | NULL | 1 | 6 |
| 101 | 1 | 2 | 3 |
| 102 | 1 | 2 | 5 |
| 103 | 1 | 2 | 1 |
| 201 | 2 | 2 | 5 |
| 301 | 3 | 2 | 4 |
| 302 | 3 | 2 | 5 |
| 303 | 3 | 2 | 1 |
| 304 | 3 | 2 | 2 |
| 305 | 3 | 2 | 4 |
| 306 | 3 | 2 | 3 |
| 401 | 4 | 2 | 3 |
| 402 | 4 | 2 | 1 |
| 403 | 4 | 2 | 2 |
| 404 | 4 | 2 | 2 |
| 405 | 4 | 2 | 4 |
| 501 | 5 | 2 | 1 |
| 502 | 5 | 2 | 3 |
| 503 | 5 | 2 | 5 |
| 601 | 6 | 2 | 2 |
| 602 | 6 | 2 | 5 |
| 603 | 6 | 2 | 3 |
| 604 | 6 | 2 | 3 |
| 605 | 6 | 2 | 4 |
| 606 | 6 | 2 | 5 |
| 607 | 6 | 2 | 4 |
| 701 | 7 | 2 | 2 |
| 801 | 8 | 2 | 2 |
| 802 | 8 | 2 | 3 |
| 803 | 8 | 2 | 3 |
| 804 | 8 | 2 | 3 |
| 805 | 8 | 2 | 5 |
| 806 | 8 | 2 | 2 |
| 1010001 | 101 | 3 | NULL |
| 1010002 | 101 | 3 | NULL |
| 1010003 | 101 | 3 | NULL |
| 1020001 | 102 | 3 | NULL |
| 1020002 | 102 | 3 | NULL |
| 1020003 | 102 | 3 | NULL |
| 1020004 | 102 | 3 | NULL |
| 1020005 | 102 | 3 | NULL |
| 1030001 | 103 | 3 | NULL |
| 2010001 | 201 | 3 | NULL |
| 2010002 | 201 | 3 | NULL |
| 2010003 | 201 | 3 | NULL |
| 2010004 | 201 | 3 | NULL |
| 2010005 | 201 | 3 | NULL |
| 3010001 | 301 | 3 | NULL |
| 3010002 | 301 | 3 | NULL |
| 3010003 | 301 | 3 | NULL |
| 3010004 | 301 | 3 | NULL |
| 3020001 | 302 | 3 | NULL |
| 3020002 | 302 | 3 | NULL |
| 3020003 | 302 | 3 | NULL |
| 3020004 | 302 | 3 | NULL |
| 3020005 | 302 | 3 | NULL |
| 3030001 | 303 | 3 | NULL |
| 3040001 | 304 | 3 | NULL |
| 3040002 | 304 | 3 | NULL |
| 3050001 | 305 | 3 | NULL |
| 3050002 | 305 | 3 | NULL |
| 3050003 | 305 | 3 | NULL |
| 3050004 | 305 | 3 | NULL |
| 3060001 | 306 | 3 | NULL |
| 3060002 | 306 | 3 | NULL |
| 3060003 | 306 | 3 | NULL |
| 4010001 | 401 | 3 | NULL |
| 4010002 | 401 | 3 | NULL |
| 4010003 | 401 | 3 | NULL |
| 4020001 | 402 | 3 | NULL |
| 4030001 | 403 | 3 | NULL |
| 4030002 | 403 | 3 | NULL |
| 4040001 | 404 | 3 | NULL |
| 4040002 | 404 | 3 | NULL |
| 4050001 | 405 | 3 | NULL |
| 4050002 | 405 | 3 | NULL |
| 4050003 | 405 | 3 | NULL |
| 4050004 | 405 | 3 | NULL |
| 5010001 | 501 | 3 | NULL |
| 5020001 | 502 | 3 | NULL |
| 5020002 | 502 | 3 | NULL |
| 5020003 | 502 | 3 | NULL |
| 5030001 | 503 | 3 | NULL |
| 5030002 | 503 | 3 | NULL |
| 5030003 | 503 | 3 | NULL |
| 5030004 | 503 | 3 | NULL |
| 5030005 | 503 | 3 | NULL |
| 6010001 | 601 | 3 | NULL |
| 6010002 | 601 | 3 | NULL |
| 6020001 | 602 | 3 | NULL |
| 6020002 | 602 | 3 | NULL |
| 6020003 | 602 | 3 | NULL |
| 6020004 | 602 | 3 | NULL |
| 6020005 | 602 | 3 | NULL |
| 6030001 | 603 | 3 | NULL |
| 6030002 | 603 | 3 | NULL |
| 6030003 | 603 | 3 | NULL |
| 6040001 | 604 | 3 | NULL |
| 6040002 | 604 | 3 | NULL |
| 6040003 | 604 | 3 | NULL |
| 6050001 | 605 | 3 | NULL |
| 6050002 | 605 | 3 | NULL |
| 6050003 | 605 | 3 | NULL |
| 6050004 | 605 | 3 | NULL |
| 6060001 | 606 | 3 | NULL |
| 6060002 | 606 | 3 | NULL |
| 6060003 | 606 | 3 | NULL |
| 6060004 | 606 | 3 | NULL |
| 6060005 | 606 | 3 | NULL |
| 6070001 | 607 | 3 | NULL |
| 6070002 | 607 | 3 | NULL |
| 6070003 | 607 | 3 | NULL |
| 6070004 | 607 | 3 | NULL |
| 7010001 | 701 | 3 | NULL |
| 7010002 | 701 | 3 | NULL |
| 8010001 | 801 | 3 | NULL |
| 8010002 | 801 | 3 | NULL |
| 8020001 | 802 | 3 | NULL |
| 8020002 | 802 | 3 | NULL |
| 8020003 | 802 | 3 | NULL |
| 8030001 | 803 | 3 | NULL |
| 8030002 | 803 | 3 | NULL |
| 8030003 | 803 | 3 | NULL |
| 8040001 | 804 | 3 | NULL |
| 8040002 | 804 | 3 | NULL |
| 8040003 | 804 | 3 | NULL |
| 8050001 | 805 | 3 | NULL |
| 8050002 | 805 | 3 | NULL |
| 8050003 | 805 | 3 | NULL |
| 8050004 | 805 | 3 | NULL |
| 8050005 | 805 | 3 | NULL |
| 8060001 | 806 | 3 | NULL |
| 8060002 | 806 | 3 | NULL |
+---------+----------+-----+-------------------+
Generating full path instead of linked hierarchy
If we are interested only in the full path N
levels deep, we can omit ID
and ParentID
from the CTE. If we have a list of possible names in the supplementary table Names
, it is easy to pick them from this table in CTE. The Names
table should have enough rows for each level: 20 for level 1, 10 for level 2, 5 for level 3; 20+10+5 = 35 in total. It not necessary to have different sets of rows for each level, but it is easy to set it up properly, so I did it.
DECLARE @Names TABLE (Lvl int, Name nvarchar(4000), SeqNumber int);
-- First level: AAA, BBB, CCC, etc.
INSERT INTO @Names (Lvl, Name, SeqNumber)
SELECT 1, REPLICATE(CHAR(Number+64), 3) AS Name, Number AS SeqNumber
FROM Numbers
WHERE Number <= 20;
-- Second level: 001, 002, 003, etc.
INSERT INTO @Names (Lvl, Name, SeqNumber)
SELECT 2, REPLACE(STR(Number, 3), ' ', '0') AS Name, Number AS SeqNumber
FROM Numbers
WHERE Number <= 10;
-- Third level: I, II, III, IV, V
INSERT INTO @Names (Lvl, Name, SeqNumber) VALUES
(3, 'I', 1),
(3, 'II', 2),
(3, 'III', 3),
(3, 'IV', 4),
(3, 'V', 5);
SQL Fiddle Here is the final query. I split the FullPath
into FilePath
and FileName
.
WITH
CTE
AS
(
SELECT
TOP(CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = 1)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 1)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 1)
AS int))
1 AS Lvl
,CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = 2)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 2)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = 2)
AS int) AS ChildRowCount
,N.Name AS FullPath
,N.Name AS [FilePath]
,CAST(N'' AS nvarchar(4000)) AS [FileName]
FROM
Numbers
INNER JOIN @Names AS N ON
N.SeqNumber = Numbers.Number AND N.Lvl = 1
ORDER BY Numbers.Number
UNION ALL
SELECT
CTE.Lvl + 1 AS Lvl
,CA.ChildRowCount
,CTE.FullPath + '\' + CA.Name AS FullPath
,CASE WHEN CA.ChildRowCount IS NOT NULL
THEN CTE.FullPath + '\' + CA.Name
ELSE CTE.FullPath END AS [FilePath]
,CASE WHEN CA.ChildRowCount IS NULL
THEN CA.Name
ELSE N'' END AS [FileName]
FROM
CTE
CROSS APPLY
(
SELECT
Numbers.Number
,CAST(
(CAST(CRYPT_GEN_RANDOM(4) as int) / 4294967295.0 + 0.5) *
(
1 + (SELECT I.LvlMax FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
- (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
)
+ (SELECT I.LvlMin FROM @Intervals AS I WHERE I.Lvl = CTE.Lvl + 2)
AS int) AS ChildRowCount
,N.Name
FROM
Numbers
INNER JOIN @Names AS N ON
N.SeqNumber = Numbers.Number AND N.Lvl = CTE.Lvl + 1
WHERE Numbers.Number <= CTE.ChildRowCount
) AS CA
WHERE
CTE.ChildRowCount IS NOT NULL
)
SELECT
CTE.FullPath
,CTE.[FilePath]
,CTE.[FileName]
FROM CTE
WHERE CTE.ChildRowCount IS NULL
ORDER BY FullPath;
Result
+-------------+----------+----------+
| FullPath | FilePath | FileName |
+-------------+----------+----------+
| AAA\001\I | AAA\001 | I |
| AAA\001\II | AAA\001 | II |
| AAA\002\I | AAA\002 | I |
| AAA\002\II | AAA\002 | II |
| AAA\002\III | AAA\002 | III |
| AAA\002\IV | AAA\002 | IV |
| AAA\002\V | AAA\002 | V |
| AAA\003\I | AAA\003 | I |
| AAA\003\II | AAA\003 | II |
| AAA\003\III | AAA\003 | III |
| AAA\004\I | AAA\004 | I |
| AAA\004\II | AAA\004 | II |
| AAA\004\III | AAA\004 | III |
| AAA\004\IV | AAA\004 | IV |
| BBB\001\I | BBB\001 | I |
| BBB\001\II | BBB\001 | II |
| CCC\001\I | CCC\001 | I |
| CCC\001\II | CCC\001 | II |
| CCC\001\III | CCC\001 | III |
| CCC\001\IV | CCC\001 | IV |
| CCC\001\V | CCC\001 | V |
| CCC\002\I | CCC\002 | I |
| CCC\003\I | CCC\003 | I |
| CCC\003\II | CCC\003 | II |
| CCC\004\I | CCC\004 | I |
| CCC\004\II | CCC\004 | II |
| CCC\005\I | CCC\005 | I |
| CCC\005\II | CCC\005 | II |
| CCC\005\III | CCC\005 | III |
| CCC\006\I | CCC\006 | I |
| CCC\006\II | CCC\006 | II |
| CCC\006\III | CCC\006 | III |
| CCC\006\IV | CCC\006 | IV |
| CCC\007\I | CCC\007 | I |
| CCC\007\II | CCC\007 | II |
| CCC\007\III | CCC\007 | III |
| CCC\007\IV | CCC\007 | IV |
| CCC\008\I | CCC\008 | I |
| CCC\008\II | CCC\008 | II |
| CCC\008\III | CCC\008 | III |
| CCC\009\I | CCC\009 | I |
| CCC\009\II | CCC\009 | II |
| CCC\009\III | CCC\009 | III |
| CCC\009\IV | CCC\009 | IV |
| CCC\010\I | CCC\010 | I |
| CCC\010\II | CCC\010 | II |
| CCC\010\III | CCC\010 | III |
| DDD\001\I | DDD\001 | I |
| DDD\001\II | DDD\001 | II |
| DDD\001\III | DDD\001 | III |
| DDD\001\IV | DDD\001 | IV |
| DDD\002\I | DDD\002 | I |
| DDD\003\I | DDD\003 | I |
| DDD\003\II | DDD\003 | II |
| DDD\003\III | DDD\003 | III |
| DDD\003\IV | DDD\003 | IV |
| DDD\004\I | DDD\004 | I |
| DDD\004\II | DDD\004 | II |
| DDD\004\III | DDD\004 | III |
| DDD\005\I | DDD\005 | I |
| DDD\006\I | DDD\006 | I |
| DDD\006\II | DDD\006 | II |
| DDD\006\III | DDD\006 | III |
| DDD\007\I | DDD\007 | I |
| DDD\007\II | DDD\007 | II |
| DDD\008\I | DDD\008 | I |
| DDD\008\II | DDD\008 | II |
| DDD\008\III | DDD\008 | III |
| DDD\009\I | DDD\009 | I |
| DDD\009\II | DDD\009 | II |
| DDD\010\I | DDD\010 | I |
| DDD\010\II | DDD\010 | II |
| DDD\010\III | DDD\010 | III |
| DDD\010\IV | DDD\010 | IV |
| DDD\010\V | DDD\010 | V |
| EEE\001\I | EEE\001 | I |
| EEE\001\II | EEE\001 | II |
| FFF\001\I | FFF\001 | I |
| FFF\002\I | FFF\002 | I |
| FFF\002\II | FFF\002 | II |
| FFF\003\I | FFF\003 | I |
| FFF\003\II | FFF\003 | II |
| FFF\003\III | FFF\003 | III |
| FFF\003\IV | FFF\003 | IV |
| FFF\003\V | FFF\003 | V |
| FFF\004\I | FFF\004 | I |
| FFF\004\II | FFF\004 | II |
| FFF\004\III | FFF\004 | III |
| FFF\004\IV | FFF\004 | IV |
| FFF\005\I | FFF\005 | I |
| FFF\006\I | FFF\006 | I |
| FFF\007\I | FFF\007 | I |
| FFF\007\II | FFF\007 | II |
| FFF\007\III | FFF\007 | III |
| GGG\001\I | GGG\001 | I |
| GGG\001\II | GGG\001 | II |
| GGG\001\III | GGG\001 | III |
| GGG\002\I | GGG\002 | I |
| GGG\003\I | GGG\003 | I |
| GGG\003\II | GGG\003 | II |
| GGG\003\III | GGG\003 | III |
| GGG\004\I | GGG\004 | I |
| GGG\004\II | GGG\004 | II |
| HHH\001\I | HHH\001 | I |
| HHH\001\II | HHH\001 | II |
| HHH\001\III | HHH\001 | III |
| HHH\002\I | HHH\002 | I |
| HHH\002\II | HHH\002 | II |
| HHH\002\III | HHH\002 | III |
| HHH\002\IV | HHH\002 | IV |
| HHH\002\V | HHH\002 | V |
| HHH\003\I | HHH\003 | I |
| HHH\003\II | HHH\003 | II |
| HHH\003\III | HHH\003 | III |
| HHH\003\IV | HHH\003 | IV |
| HHH\003\V | HHH\003 | V |
| HHH\004\I | HHH\004 | I |
| HHH\004\II | HHH\004 | II |
| HHH\004\III | HHH\004 | III |
| HHH\004\IV | HHH\004 | IV |
| HHH\004\V | HHH\004 | V |
| HHH\005\I | HHH\005 | I |
| HHH\005\II | HHH\005 | II |
| HHH\005\III | HHH\005 | III |
| HHH\005\IV | HHH\005 | IV |
| HHH\005\V | HHH\005 | V |
| HHH\006\I | HHH\006 | I |
| HHH\007\I | HHH\007 | I |
| HHH\007\II | HHH\007 | II |
| HHH\007\III | HHH\007 | III |
| HHH\008\I | HHH\008 | I |
| HHH\008\II | HHH\008 | II |
| HHH\008\III | HHH\008 | III |
| HHH\008\IV | HHH\008 | IV |
| HHH\008\V | HHH\008 | V |
+-------------+----------+----------+