I'm building a game in which a User does Activities, in each activity the player passes certain Areas, now after the game the player is awarded points for each area he passed through during an activity.
Therefor I assign a certain amount of points in the activity_area table.
What also happens is that the player can receive a points for a certain area of his at random moments, so points can be given for a certain area of that player without concerning an activity.
I created the user_area table to save the areas that a user owns (these are areas he has passed though during an activity). and the user_area_points table to save the random points received.
What I'm now worried about, is that 'points' are stored in two places, in the activity_area table and the user_area_points table.
Should this be further optimized?